
Stenochoria
A downloadable game for Windows
A explorer went down a new cave two days ago and didn't come back yet. You were sent to find him and map the path there in order to help the rescue team.

It's a short game, about 20 minutes long or so. I wanted to try out a few things: the idea of crawling through tight spaces (the feeling of dread that you have watching caving horror videos and similar), not being able to turn back to see what's behind you, the feeling of being followed and other experimental stuff.
The cave
The cave is one long descent that goes through a lot of galleries and tighter spaces. I've tried to balance the tight spaces and how they make you feel with large galleries that make you feel even more unsafe since your flashlight doesn't reach all the walls of the space.
Your gear
You have a tablet with a sonar that maps the passages around you, a bright flashlight that is sometimes unreliable, some glowsticks and a small mirror for checking behind you.
The creature
You are not sure if there is something else down there, but while you descend the cave system. You hear, see and feel that you are not alone.

If you play it, let me know of any feedback you may have. I hope you have fun playing my game :#
| Published | 9 days ago |
| Status | Prototype |
| Platforms | Windows |
| Author | neryath |
| Genre | Adventure |
| Made with | Blender, Godot, Audacity, Paint.net |
| Tags | 3D, Atmospheric, Creepy, Exploration, First-Person, Godot, Horror, PSX (PlayStation), Short, Singleplayer |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Configurable controls |
| Content | No generative AI was used |
Download
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